Hidden Front
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Wrapping up the basics
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Open the way to the Flag

Within three moves, take out both the Landmine and the Flag while keeping your Engineer alive.

Moves left 3 / 3

  • ○ Take out the enemy Landmine C11
  • ○ Take out the enemy Flag D12
  • ◇ Keep the Engineer 1 safe

Tap one of your pieces, then tap where it should go.

The opponent stays put

Only your pieces move in this problem. Enemy pieces stay where they are, and combat works just like in a real game.

Opponent's side
MountainMountain
Your sidePractice with the pieces on red bases
Solution notes
Open the way to the Flag

Within three moves, take out both the Landmine and the Flag while keeping your Engineer alive.

Initial position
SidePiecePosition
Your sideEngineer 1A7
Opponent's sideLandmineC11
Opponent's sideFlagD12

Move sequence

One worked solution; other legal solutions may also work.

  1. Engineer 1: A7 → C11 · Captures: Landmine
  2. Engineer 1: C11 → D11
  3. Engineer 1: D11 → D12 · Captures: Flag

Why this works

You defused the Landmine, then captured the Flag. It helps to count ahead how many moves it takes to reach the Flag.

Each piece has a job

Within two moves, take out the enemy Field Marshal and the Landmine, and keep your Engineer safe.

Initial position
SidePiecePosition
Your sideBombA7
Your sideEngineer 1A11
Opponent's sideField Marshal 9D7
Opponent's sideLandmineD11

Move sequence

One worked solution; other legal solutions may also work.

  1. Bomb: A7 → D7 · Captures: Field Marshal 9 · Removed
  2. Engineer 1: A11 → D11 · Captures: Landmine

Why this works

The Bomb and the Field Marshal remove each other, and the Engineer survives defusing the Landmine.

Think about the counterattack

Within two moves, capture the enemy Flag and keep your Engineer safe. The enemy Major strikes back at any of your pieces it can capture.

Initial position
SidePiecePosition
Your sideColonel 5A11
Your sideEngineer 1D11
Opponent's sideMajor 4C11
Opponent's sideFlagD12

Move sequence

One worked solution; other legal solutions may also work.

  1. Colonel 5: A11 → C11 · Captures: Major 4
  2. Engineer 1: D11 → D12 · Captures: Flag

Why this works

Capture the enemy Major first to keep your Engineer safe, then take the flag. All puzzle difficulties are available whenever you want to practise this pattern.